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Specs
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Alternatives
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Options
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Maximum graphic adapter memory
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Graphics memory is determining with the (graphic) processor, the graphics/video performance of your computer. Graphics memory is often shared with system memory so that it varies depending on the amount of system memory installed and system load.
512 MB
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Graphics adapter memory type
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The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used.
UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory.
Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate/dubbele datasnelheid.
DDR3 SDRAM
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| Memory bus |
256 bit |
| Memory clock speed |
1940 MHz |
| Graphic processor |
GeForce 8800GTS |
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Processor clock speed
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Processor speed in Mhz. Often the clock speed is expressed by a manufacturer in GHz (1 GHz = 1000 MHz). The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time.
650 MHz
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| Interface type |
PCI Express |
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I/O ports
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An interface on a device to which you can connect another device.
2 x DVI
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| TV tuner integrated |
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DirectX version
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DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
10
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Shader model version
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A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs.
4.0
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| Dual DVI |
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